Liberal Crime Squad Latest Version

The video game instructions and box are included. Spectrobes wiki. The VHS or DVD box is included.
Test Release:Your feedback and bug reports are requested!The biggest differences between this version and the latest non-beta release are:1. The ability to play in multiple city mode.2. The ability to raid the White House and interact with the President.3. The ability to recruit from the activation screen.The changes in this version are pretty huge compared to the stickied post, and aren't entirely complete.
In particular, much of the behavior around the President is still half-baked. The news doesn't react to stuff involving the President, and kidnapping/converting/seducing him or her has no effect on the game. I've given some thought to the idea of the Liberal Crime Squad spanning multiple cities instead of being centered as an action in just one place. It occurs to me that it would not be hard to support multiple cities with minimal variation on the existing gameplay. Right now, when you choose to go forth, you must first select which part of the city you want to take action in.
Liberal Crime Squad is a strategy game made by Tarn Adams as a political satire about the Symbionese Liberation Army. It features the player as the leader of a 'liberal revolution', in which the player must infiltrate 'conservative society' in order to turn the country liberal.
There is no reason this could not be extended to choosing which city to take action in. Selecting an action in another city could require car travel, or air travel, your choice; both would cost money, depending on the mode of transportation, and take a variable amount of time to reach the destination and return from it. Potential safehouses could exist in any number of cities. Some cities might lean more in one direction or another, and therefore have different concentrations of Liberals and Conservatives.
Different cities could have separate heat tracking; hiding in a city with no LCS activity might throw off the police. Different cities might have different local sites as well. Washington DC in particular could have special locations and special actions associated with it. That was more than four years ago.I'm not yet committed to the idea, because I'm not sure that I'd want to water down the locations by simply duplicating them in different cities. Or maybe that's okay for most locations, and cities should be defined by a couple of unique locations each?
Minigore 2: Zombies apk is a role-playing shooting game in which players can use a wide variety of weapons, such as knives, axes, swords, crossbows, etc., not limited to machine guns, rockets and other heavy weapons that we are familiar with. However, the use of various weapons is obtained by randomly appearing on the quarry, and each weapon has its own limit, such as the amount of bombardment. Minigore 2. Minigore 2 is a dual-stick shooter masterpiece with over 6 million players worldwide! The furries are gone and a new threat is emerging from the dark corners of Hardland. You must help JOHN GORE fight his way through sunny lakes, graveyards and freezing plains into a stormy forest where the legen. Minigore 2: Zombies is a third-person action game in which you have to survive a never-ending hordes of enemies, mostly zombies, that attack you from all angles, for as long as possible. Minigore 2 is an award-winning action game starring Egoraptor! Dual-stick shooter masterpiece from the creators of Ice Rage, KingHunt and Bike Baron. You must help John Gore fight his way through sunny lakes, graveyards and freezing plains into a stormy forest. Minigore 2 Edit. Minigore 2: Zombies is a dual-stick survival shooter that was released on the 6th of december 2012. It was developed and published on iTunes by the independent norwegian developer Mountain Sheep (official blogspot site, official Facebook FanPage).Minigore 2 is the the direct sequel to the successful Minigore, which was released in 2009.
I'm not sure, which is one of the reasons for posting this. In any case, the technical barrier is even lower for it now than it was then: Part of the just-released 4.07.0 was some behind-the-scenes changes that cleaned up the code for building the list of sites the LCS can visit, which means it'll be much easier to maintain a bigger world.I know that there was a ton of support for the idea when I brought up originally, and it's one of the things I've been asked for in the donations thread.
(By Capital Fish, who has sent me money.) So this is definitely on the table, I mostly just need confidence in a solid design to make the game play better.I've mentioned that I have a design for letting you visit the White House in Washington DC, potentially attack, seduce, or kidnap the (fictional) President of the United States. Inquisitive players may find that there's already map data for a WhiteHouse location in the game's art folder, as of 4.07.0. This, obviously, would be perfect for multi-city play, with the White House in Washington DC.I also really like the concept behind ed boy's mod, and I think it would work awesome with a multi-city play - you could have the movie studio or studios in the Hollywood district of Los Angeles! I would change a number of things with the mod before folding it into the mainline though; the mod as it stands is very focused on the set of features that set it apart, and they get in the way of the rest of the game a bit. But they're pretty cool features.
I have the same moderately unsure reservation, but I'm starting to come around. What I'm thinking is that most of the game is agnostic as to what city your crime squad is in. You don't need to spread out and form parallel organizations everywhere, attacking a factory in every city in order to bring an issue to 100%. Just hitting the factory in one city repeatedly is enough. But a few locations are found only in specific cities, and to raid these locations, your squad needs to be in a safehouse in that city.So if you want to hit the national media, you need to secure a safehouse in New York and base your squad there (which costs some overhead in time or money for the travel time). This can be relocating the entire LCS or just that squad; you're welcome to set up parallel cells or just move your elite squad around as needed, it's entirely up to your preference.
Once there, your squad can raid any location in New York, and can stay there and tangle with the NYPD or a local cell of the CCS (if there is one) doing generic and city-specific activism as long as you like, recruiting sleepers in New York, etc. Then you can fly/drive them home or to a different city, if you so choose. I was thinking similarly that the CCS would have a separate safehouse in each city (starting in a different city than you), and would expand to new cities instead of the current model of vaguely gaining in power. Any LCS activities in a city the CCS is in risk the full range of CCS interference, including bombings and raids, but you can also find and take out their safehouse there to end the CCS activity in that city permanently.
Find their safehouse in each city, and you can eliminate them entirely. As far as I guessed, the AM Radio and Cable News Stations were supposed to be small local stations. If there would be TV or Radio Stations in larger cities, they should have a much higher effect.Right now, a 'best hour of (AM radio / cable TV) EVER' influences a single issue by 25% or more.

Probably, taking over a larger radio / TV station should make the squad able to do more - for example, to influence several issues or talk about the documents they've got (I think the Liberal Guardian shouldn't be the only way to do so).