Ridge Racer Revolution

Dec 03, 2014 Ridge Racer wasn't just a revolution on PS1 - it was a phenomenal launch title on the PSP: full 60fps, with stunning visuals that made the most of the handheld's excellent screen. Developed byNamco LimitedReleasedSep 30, 1996PlatformPlayStationPublished byNamco Hometek Inc.ESRB RatingKids to.
The gameplay system remains unchanged from Ridge Racer (with the exception of the addition of a rear-view mirror when using the in-car view, inherited from the 1994 arcade sequel Ridge Racer 2) with its set of checkpoints, time-limit, and the same cars. The player can drive using either automatic transmission or manual transmission. Namco's NeGcon controller can be used to play the game. The game consists of three courses: 'Novice,' 'Intermediate' and 'Expert', with each one having different sections of the track opened. The game incorporates modes from the original game; normal race against eleven other cars, and Time Trial against one car. Ridge Racer Revolution adds a new race mode; Free Run. This mode is not actually a race, as there are no other cars.
Rather, the player can test drive the car and practise driving around the track. There is no lap limit. A new feature of the game is the ability to select the time of day the in which the race takes place.
This option is not available at the start of the game, and must be unlocked. Ridge Racer Revolution has a two-player link-up mode which also allows the players access to the two courses from the original Ridge Racer game known as 'Special 1' and 'Special 2'.Like the first Ridge Racer, the player normally starts with four cars. The remaining eight are selectable upon winning the mini game before the title screen (the mini game is Galaga '88 instead of the original game's Galaxian). Also like the first game, after the player wins the first three circuits, reversed versions of the tracks are unlocked, and the time trial mode becomes a boss race against two other cars including the duel car. There are three duel cars; the original '13th Racing' devil car from the first Ridge Racer of the Novice course, and the new '13th Racing Kid' (of the Intermediate course) and 'White Angel' (of the Expert course) cars. Players will obtain those cars upon winning the respective course's time trial boss race.There are also two hidden modes; 'Drift Contest', where the player earns points according to how well spins are performed on certain corners, and 'Pretty Racer' (also known as buggy mode), which was the inspiration for the arcade game Pocket Racer.
Mirrored tracks that function the same way as the original game are also accessible. As with the first game, the player can insert a music CD during the game to listen to instead of the game's soundtrack. However, unlike the first game, only the last track played is loaded into the PlayStation's memory; to switch courses the player would need to reinsert the game disc before loading the data.
Ridge Racer Revolution is an arcade racing game developed and published by Namco for the PlayStation in 1995. It is the PlayStation sequel of Ridge Racer (the arcade sequel is Ridge Racer 2). Like the original Ridge Racer, the player races computer-controlled cars with the objective of winning a series of races, and supports Namco's NeGcon controller. Ridge Racer Revolution adds two hidden cars, and two-player support via the PlayStation Link cable, and took roughly the same time to develop as the first. The intention was to increase the depth and add features.The game borrows most of its soundtrack from Ridge Racer 2.
Ridge Racer Revolution was re-released in Japan for the PlayStation The Best range in June 1997, and for the Platinum Range in PAL regions the following year. The game received generally positive reviews, although some criticised its similarity to the original. Ridge Racer Revolution was followed by a sequel, Rage Racer, in 1996.The gameplay system remains unchanged from Ridge Racer, the checkpoint and time limit system remain the same; running out of time ends the race and passing through checkpoints grants additional time, although the car drifting is more like Ridge Racer 2. The player drives using automatic transmission or manual transmission.
Ridge Racer Revolution supports Namco's NeGcon controller, and adds a rear-view mirror when using the in-car view. The game consists of three courses: 'Novice', 'Intermediate' (also called 'Advanced'), and 'Expert', each having different sections opened, and incorporates modes from the original game; Race, against eleven opponents, and Time Trial, against one. Ridge Racer Revolution adds a mode: Free Run, in which there are no other cars and the player practises driving.
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There is no lap limit. How fast the cars run depends on which speed grade is used, selectable in Free Run, and can be unlocked for Race. It is not available in Time Trial.
A new feature is the option to select the time of day in which the race takes place, although this is not available at the start of the game. Ridge Racer Revolution features a two-player link-up mode which allows the players access to the original Ridge Racer's courses known as 'Special 1' and 'Special 2'. There are two modes in two-player link-up: Race, identical to its single-player counterpart, and Versus, where only the players race against each other.
Versus features a handicap option, increasing the speed of the trailing car.Like the first Ridge Racer, the player normally starts with four cars. The remaining eight are selectable on winning the mini game before the title screen (the mini game is Galaga '88 instead of the original game's Galaxian). They are mostly unchanged; their names (certain cars are named after other Namco titles) and specifications are similar to the first game. After the player wins the first three circuits, reversed versions are unlocked, and Time Trial features an additional opponent driving a secret car.
There are three secret cars; the '13th Racing' (from the first Ridge Racer) of the Novice course, and the new '13th Racing Kid' (of the Intermediate course) and 'White Angel' (of the Expert course). These cars are unlocked upon winning the respective course's Time Trial race.Ridge Racer Revolution features two hidden modes; 'Drift Contest', where points are earned according to how well spins are performed on certain corners, and 'Pretty Racer' (also known as 'Buggy mode'), in which the cars size appears with deformed body sizes, similar to Choro-Q cars, which led to the arcade game Pocket Racer.
Mirrored tracks that function identically to the original game are accessible. Like the first game, a music CD can be inserted and listened to instead of the soundtrack. Unlike the first game, only the last course played is loaded into the PlayStation's memory; to switch, the game disc needs to be reinserted before loading.Tags.